Potentites Guide
Potentites in Tales of Berseria are divided into several categories; Glacites, Ventites, Ignicites, and Acerites.
These items are unlocked through various conditions along the course of the game and often unlock some type of bonus or extension in the game. For example, some will allow weapons to have better versions of particular skills, or they may unlock additional upgrade options for weapons and armor, some will even boost your performance in battles.
In general, it’s worth your time to unlock as many of these as possible, as they will greatly benefit you as you progress throughout the game. Remember that some of the Potentites bonuses are only available at certain difficulty levels.
Glacite – Tales Of Berseria
Glacite: | Description: | How to Find: |
---|---|---|
Prodigy’s Glacite | Provides the ability for equipment to trigger a random skill that improves the six basic statistics. | Obtained in the main story. |
Vampire’s Glacite | Provides the ability for equipment to trigger random skills which restore HP. | Obtained in the main story. |
Seer’s Glacite | Provides the ability to trigger a random skill that increases the amount of BG gained when using Break Souls. | Obtained in the main story. |
Adept’s Glacite | Provides the ability to trigger a random skill that reduces item cooldown time when using an item. | Obtained when a Shop reaches Rank 4. |
Numbing Glacite | Provides the ability to trigger random paralysis-related skills. | Obtained in the main story. |
Smoldering Glacite | Provides the ability to trigger random burn-related skills. | Obtained in the main story. |
Burdening Glacite | Provides the ability to trigger random slow-related skills. | Obtained in the main story. |
Envenoming Glacite | Provides the ability to trigger random poison-related skills. | Obtained in the main story. |
Wearying Glacite | Provides the ability to trigger random fatigue-related skills. | Obtained in the main story. |
Terrestrial Glacite | Grants a random skill that creates an advantage against amorphous, apodous, beast, crustacean, and winged enemies, on normal mode or above. | Obtained in the main story. |
Celestial Glacite | Grants a random skill that creates an advantage against demihuman, armored, undead, fiend, and dragon enemies, on normal mode or above. | Obtained in the main story. |
Elemental-Attuned Glacite | Provides the ability to trigger a random skill that improves elemental damage, on normal mode or above. | Obtained in the main story. |
Apprentice’s Glacite | Grants a random skill that increases the speed at which equipped master skills are learned, on moderate mode or above. | Code Red Hunt: Orc Kong |
Elemental-Dispersing Glacite | Provides the ability to trigger a random skill that decreases elemental damage, on moderate mode or above. | Code Red Hunt: Pillbug |
Glacite of Reversal | Grants a random skill that enhances abilities when HP drops below a certain level, on moderate mode, or above. | Code Red Hunt: Plantasm |
Preserver’s Glacite | Provides the ability to trigger a random skill that decreases final damage, on hard mode or above. | Code Red Hunt: Harpy Go Lucky |
Miser’s Glacite | Provides the ability to trigger a random skill which can halve SG consumption, on hard mode or above. | Code Red Hunt: Dangeroma |
Disruptor’s Glacite | Grants a random skill that can allow souls to be retained when performing a Break Soul, on hard mode or above. | Code Red Hunt: Kraken |
Mirrored Glacite | Grants a random skill that can allow damage to be reflected when nullifying damage, on evil mode or above. | Code Red Hunt: Iron Bones |
Dazing Glacite | Provides the ability to trigger a random skill which increases the amount of time an enemy is stunned for, on evil or above. | Code Red Hunt: Weighty Witch |
Roaring Glacite | Provides the ability to trigger a random skill that reduces the charge time when guarding, on chaos mode, or above. | Code Red Hunt: Bison Heddin |
Juggernaught’s Glacite | Provides the ability to trigger a random skill that grants the player invincibility for a set time at the start of a battle, on chaos mode or above. | Code Red Hunt: Titan |
Phoenix Glacite | Provides the ability to trigger a random skill that can revive a KO’d character, in normal mode or above. | Defeat Phoenix |
Ventite – Tales Of Berseria
Glacite: | Description: | How to Find: |
---|---|---|
Wanderer’s Ventite | Increases map movement speed by 10% | Obtained after leveling shop to rank 2. |
Courier’s Ventite | Increases map movement speed by 10% | Obtained in the main story. |
Sprinter’s Ventite | Increases map movement speed by 10% | Obtained in the main story. |
Marathoner’s Ventite | Unlocks the chain battle Grade bonus. When you encounter another battle within a certain time after winning a previous battle, you will receive a bonus to your victory Grade. Increases with successive battles. | Obtained in the main story. |
Clairvoyant’s Ventite | Shows the number of unopened treasure chests on the mini-map. | Code Red Hunt: Horus |
Sharpshooter’s Ventite | Enables Snipe Charge in battle after guarding for a set amount of time. An attack performed immediately after guarding for 1 second will have double the effect rate. | Obtained in the main story. |
Paladin’s Ventite | Enables Soul Charge in battle after guarding for a set amount of time. Restores 30 SG (1 Soul) after guarding for 1.5 seconds. | Obtained in the main story. |
Guardbreaker’s Ventite | Enables Break Charge in battle after guarding for a set amount of time. An attack performed immediately after guarding for 2 seconds will break an enemy’s guard and increase the probability of causing stun. Furthermore, if an enemy’s guard is broken, souls may appear. | Obtained in the main story. |
Oppressor’s Ventite | Further increases damage inflicted during a weak point combo on moderate difficulty or higher. Causes the damage multiplier to further increase during a weak point combo when alternating between artes the enemy is weak against and artes the enemy is strong against. Ineffective against enemies with zero resistance. | Code Red Hunt: Trickstar |
Daredevil’s Ventite | Allows wandering enemies to join the battle on normal difficulty or higher. Earning a high enough Grade a consecutive number of times on the same map will cause wandering enemies to appear. | Obtained in the main story. |
Acrobat’s Ventite | Allows aerial recovery in combat. Guarding while in mid-air after being knocked back will cause the character to recover. | Code Red Hunt: Bat Baron |
Avenger’s Ventite | Allows the use of Break Soul in counter-attacks on normal difficulty or higher. | Finish Class 4 Zone – Crustacean Quarter |
Defender’s Ventite | Pressing the defend button as an enemy mystic arte hits will halve the damage taken. This effect can be performed on each hit of a mystic arte. The effect is decided with each hit. | Code Red Hunt: Serket (Rokurou sub-quest boss) |
Scout’s Ventite | Doubles the effective rate for the first strike in battle. Affects both allies and enemies. | Code Red Hunt: Oroboros |
Luminary’s Ventite | For each successive hit during a mystic arte, a portion of the expended BG will be restored. | Code Red Hunt: Breed Wolf |
Survivor’s Ventite | Halves damage taken when holding only one Soul. | Code Red Hunt: Gluttony |
Hero’s Ventite | Provides a 25% increase in the amount healed by healing artes used on characters at 25% or lower HP. | Code Red Hunt: Dryad |
Villain’s Ventite | Unlocks “Intense” battle difficulty in the Options menu (under System). | Code Red Hunt: Echidna |
Lunatic’s Ventite | Unlocks all battle difficulties up to “Chaos” in the Options menu (under System). | Code Red Hunt: Spectral Crystal |
Ventite of Blade and Paper | Allows Velvet and Laphicet to perform a dual mystic arte. Allows Velvet and Laphicet to perform a team mystic arte if they both have at least 5 BG each. Within a combo, perform a Switch Blast and hold the mystic arte button during the change to activate the team mystic arte. | Dungeon Boss: Basilisk |
Ventite of Dagger and Fist | Allows Rokurou and Eizen to perform a dual mystic arte. Allows Rokurou and Eizen to perform a team mystic arte if they both have at least 5 BG each. Within a combo, perform a Switch Blast and hold the mystic arte button during the change to activate the team mystic arte. | Dungeon Boss: Illuyankas |
Ventite of Guardian and Lance | Allows Eleanor and Magilou to perform a dual mystic arte. Allows Eleanor and Magilou to perform a team mystic arte if they both have at least 5 BG each. Within a combo, perform a Switch Blast and hold the mystic arte button during the change to activate the team mystic arte. | Dungeon Boss: Fafnir |
Warrior’s Ventite | Allows the use of martial arte derivatives under certain conditions. | Obtained after leveling shop to rank 5. |
Wizard’s Ventite | If the character has learned a derivative of an active arte, you can perform it by pressing and holding the mystic arte button during the casting delay. | Obtained after leveling shop to rank 6. |
Virtuoso’s Ventite | Allows you to perform different artes by pressing attack while guarding. | Finish Class 4 Zone – Aberrant Quarter |
Ignicite – Tales Of Berseria
Glacite: | Description: | How to Find: |
---|---|---|
Intermediate Ignicite | Unlocks level 2 random skills. | Obtained in the main story. |
Superior Ignicite | Unlocks level 3 random skills. | Obtained in the main story. |
Elite Ignicite | Unlocks level 4 random skills, on hard mode or above. | Zaveid Sub Event |
Aspirant’s Ignicite | Raises the chances of receiving level 3 random skills, in normal mode or above. | Code Red Hunt: Spider Queen |
Expert’s Ignicite | Raises the chances of receiving level 3 random skills, on normal mode or above. | Code Red Hunt: Phantom |
Champion’s Ignicite | Raises the chances of receiving level 4 random skills, on hard mode or above. | Boss: Jude (event boss) |
Twin Blade Ignicite | Allows the ability to add up to 2 random skills to equipment, on normal mode or higher. | Obtained in the main story. |
Trident Ignicite | Allows the ability to add up to 3 random skills to equipment, on hard mode or higher. | Code Red Hunt: Succubus Queen |
Ignicite of Affinity | Raises the chances of receiving level 2 random skills, in normal mode or above. | Code Red Hunt: Managarmr |
Repeating Ignicite | Increases the drop rate from enemies of Master Skills that the character has equipped. When a character finishes off an enemy, it is more likely to drop equipment containing the same master skills as the equipment worn by the character. | Code Red Hunt: Boss Troll (Eleanor event Boss) |
Mimicking Ignicite | Increases the drop rate of random skills that the character has equipped, on normal mode or higher. Works on the random skills equipped by a character when defeating enemies. | Dungeon Boss: Leviathan |
Hopeful Ignicite | When no items are received after combat, drop rates for the next battle increase by 1%, on moderate mode or higher. | Wandering Enemy: Hanged Man |
Organizing Ignicite | Increases drop rates by 1% when carrying less than 100 pieces of equipment, on hard mode or higher. | Wandering Enemy: Queen Bee |
Pioneering Ignicite | Increases drop rates for items that have not yet been collected, on hard mode. | Wandering Enemy: Sacred Baboon |
Longing Ignicite | When no items are received after combat, drop rates for the next battle increase by 2%, on hard mode or higher. Stacks with Hopeful Ignicite. | Wandering Enemy: Lindwurm |
Anamolous Ignicite | Increases drop rates for rare equipment, on evil mode or higher. | Wandering Enemy: Bacturnian Man |
Acerites – Tales Of Berseria
Glacite: | Description: | How to Find: |
---|---|---|
Novice Smith’s Acerite | Allows you to enhance and dismantle equipment. Allows equipment to be enhanced up to the third stage in shops. | Obtained in the main story. |
Journeyman Smith’s Acerite | Increases the maximum level to which equipment may be enhanced to 6. | Obtained in the main story. |
Master Smith’s Acerite | Increases the maximum level to which equipment may be enhanced to 9. | Obtained in the main story. |
Grandmaster Smith’s Acerite | Increases the maximum level to which equipment may be enhanced to 10. | Boss: Mila (event Boss) |
Armory Acerite I | Grants +1 maximum BG to characters wearing equipment that has been enhanced a combined total of 5 or more times. | Obtained in the main story. |
Armory Acerite II | Increases HP regeneration rate by 50% for characters not participating in combat who are wearing equipment that has been enhanced a combined total of 10 or more times. | Obtained in the main story. |
Armory Acerite III | Grants +1 maximum BG to characters wearing equipment that has been enhanced a combined total of 15 or more times. | Obtained in the main story. |
Armory Acerite IV | Grants +1 maximum Souls to characters wearing equipment that has been enhanced a combined total of 20 or more times. | Code Red Hunt: King Peacock |
Armory Acerite V | Grants +1 initial Souls to characters wearing equipment that has been enhanced a combined total of 25 or more times. | Code Red Hunt: Behemoth |
Armory Acerite VI | Grants +1 maximum Souls to characters wearing equipment that has been enhanced a combined total of 30 or more times. | Code Red Hunt: Millionaire |
Armory Acerite VII | Grants +1 maximum BG to characters wearing equipment that has been enhanced a combined total of 35 or more times. | Code Red Hunt: Lancelot (Rokurou event Boss) |
Armory Acerite VIII | Grants +1 maximum Souls to characters wearing equipment that has been enhanced a combined total of 40 or more times. | Code Red Hunt: Dragonfolk (Rokurou event Boss) |
Armory Acerite IX | Grants +1 initial Souls to characters wearing equipment that has been enhanced a combined total of 45 or more times. | Code Red Hunt: Demon Rodler |
Armory Acerite X | Halves SG consumption for characters wearing equipment that has been enhanced a combined total of 50 or more times. | Dungeon Boss: Vouivre |
Alchemist’s Acerite | Doubles the number of materials received when dismantling equipment. (only works if equipment is +1 or higher) | Dungeon Boss: Azhdahak |
Haggler’s Acerite | Reduces the amount of gold required for enhancing equipment. Increases bonus the more of the Acerite you hold. | 1. Finish Class 4 Zone – Armored Quarter 2. Get Shop to Rank 11 3. Reward for defeating Dark Turtlez event Boss |
Sovereign Acerite | The more of an item you have, the more likely it is to gain an Enhancement Bonus in the Random Skill section. Gained by dismantling equipment that has been enhanced 10 times. The more you possess, the more it increases the probability. | 1. Dismantle +10 equipment 2. Get Shop to Rank 15 3. Wandering Enemy: Metaboar (only available in new game+) |