This is a guide for obtaining all of the weapons in Kingdom Hearts 2.5 Final Mix. It is broken into the various different weapon types wielded by the main characters and sorted by the order of obtaining them in the story.
Sora’s Keyblades
Keyblades are the weapons wielded primarily by Sora, but also several other characters as the story progresses. The Keyblades below are usable by Sora in Kingdom Hearts 2 Final Mix.
Kingdom Key
A keychain attached to the Keyblade. Halves damage taken in critical situations.
The Kingdom Key is Sora’s standard Keyblade and is obtained at the very start of the game.
- Kingdom Key
- Strength +3
- Magic +1
- Ability: Damage Control
Star Seeker
Increases maximum combo by 1 when in midair.
The Star Seeker Keyblade is obtained after the initial events in the Mysterious Tower.
- Star Seeker
- Strength +3
- Magic +1
- Ability: Air Combo Plus
Hidden Dragon
Restores MP relative to the amount of damage taken.
The Hidden Dragon Keyblade is obtained after defeating Shan-Yu in the Land of Dragons.
- Hidden Dragon
- Strength +2
- Magic +2
- Ability: MP Rage
Rumbling Rose
Has great strength, allowing finishing combo moves to be unleashed successively.
The Rumbling Rose Keyblade is obtained from Beast in Beast’s Castle.
- Rumbling Rose
- Strength +5
- Magic +0
- Ability: Finishing Plus
Hero’s Crest
Increases the damage of the finishing move in the air relative to the number of hits in the combo.
The Hero’s Crest Keyblade is obtained after defeating the Hydra in the Olympus Coliseum.
- Hero’s Crest
- Strength +4
- Magic +0
- Ability: Air Combo Boost
Monochrome
Increases the effect of restoration items used on the field by 50%.
The Monochrome Keyblade is obtained by completing the Timeless River.
- Monochrome
- Strength +3
- Magic +2
- Ability: Item Boost
Follow The Wind
Draws in nearby orbs.
Follow The Wind is obtained after defeating Captain Barbossa in Port Royale.
- Follow The Wind
- Strength +3
- Magic +1
- Ability: Draw
Mysterious Abyss
Enhances magic to increase damage dealt with blizzard-based attacks by 20%.
Mysterious Abyss is obtained by completing Ursula’s Revenge in Atlantica. This is only accessible after completing the Barbossa fight in Port Royal.
- Mysterious Abyss
- Strength +3
- Magic +3
- Ability: Blizzard Boost
Wishing Lamp
Wishes come true by increasing the drop rate of munny, and HP and MP orbs.
The Wishing Lamp is obtained in Agrabah after defeating Jafar.
- Wishing Lamp
- Strength +4
- Magic +3
- Ability: Jackpot
Decisive Pumpkin
The greater number of combos landed, the more damage is dealt, leading to a strong finishing move!
The Decisive Pumpkin is obtained in Halloween Town after defeating the Experiment.
- Decisive Pumpkin
- Strength +6
- Magic +1
- Ability: Combo Boost
Circle of Life
Has great strength, increasing MP restoration speed by 25% after MP is consumed.
The Circle of Life Keyblade is obtained after speaking with Simba in the Oasis, after completing the Pride Lands.
- Circle of Life
- Strength +4
- Magic +1
- Ability: MP Haste
Photon Debugger
Increases damage done with thunder-based attacks by 20%.
The Photon Debugger is obtained by defeating the Hostile Program in Space Paranoids.
- Photon Debugger
- Strength +3
- Magic +2
- Ability: Thunder Boost
Sweet Memories
Although it does not enhance attack strength, it increases the drop rate of drive orbs in place of munny.
The Sweet Memories Keyblade is obtained after completing the final Mini-Game in the 100 Acre Woods.
- Sweet Memories
- Strength +0
- Magic +4
- Ability: Driver Converter
Oathkeeper
Enhances magic and increases the duration of a Drive Form.
The Oathkeeper Keyblade is obtained on your second visit to Twilight Town, after unlocking the gate.
- Oathkeeper
- Strength +3
- Magic +3
- Ability: Form Boost
Oblivion
Has great strength, and allows the Drive Gauge to restore quickly during MP Charge.
The Oblivion Keyblade is obtained after finding Riku in The World That Never Was.
- Oblivion
- Strength +6
- Magic +2
- Ability: Drive Boost
Gull Wing
Increases the amount of experience gained by 100% when defeating an enemy at a critical moment.
The Gull Wing Keyblade can be obtained after the 1000 Heartless battle, by speaking to the Gull Wings.
- Gull Wing
- Strength +2
- Magic +3
- Ability: Experience Boost
Guardian Soul
Has great strength, increasing the amount of damage dealt from Reaction Commands by 50%.
The Guardian Soul Keyblade is obtained after defeating Hades in your second visit to the Olympus Coliseum.
- Guardian Soul
- Strength +5
- Magic +1
- Ability: Reaction Boost
Sleeping Lion
Well-balanced with strength and magic, increasing maximum ground-based combos by 1.
The Sleeping Lion Keyblade can be obtained by speaking to Leon before the second visit to Space Paranoids.
- Sleeping Lion
- Strength +5
- Magic +3
- Ability: Combo Plus
Fenrir
Has great range and strength, but maximum ground and midair combos are decreased by 1.
The Fenrir Keyblade is obtained from Tifa. Speak to her after talking with Cloud and Sephiroth, after you’ve completed the fight with Sephiroth.
- Fenrir
- Strength +7
- Magic +1
- Ability: Negative Combo
Fatal Crest
Increases strength by 2 during MP Charge and enables combos to continue endlessly. The combo finishing move becomes unavailable.
The Fatal Crest Keyblade is obtained from the Olympus Coliseum after completing the Goddess of Fate Cup.
- Fatal Crest
- Strength +3
- Magic +5
- Ability: Berserk Charge
Bond of Flame
Enhances magic to increase damage dealt with fire-based attacks by 20%.
The Bond of Flame Keyblade is obtained after fighting Axel during the second visit to Twilight Town.
- Bond of Flame
- Strength +4
- Magic +4
- Ability: Fire Boost
Ultima
The Keyblade above all others. Increases MP restoration rate by 75% once all MP has been consumed.
The Ultimate Keyblade in Kingdom Hearts 2 Final Mix. The Ultima Keyblade is obtained via Item Synthesis. Requires the Ultimate Recipe.
- Ultima
- Strength +6
- Magic +4
- Ability: MP Hastega
Two Become One
A weapon of great strength and magic that has a special effect.
The Two Become One Keyblade is obtained by defeating Roxas in the World That Never Was. This is a Secret Optional Boss Battle at the end of the game.
- Two Become One
- Strength +5
- Magic +4
- Ability: Light & Dark
Winner’s Proof
A weapon of extraordinary magic and great strength. Disables the gaining of experience.
The Winner’s Proof Keyblade is obtained by completing all of the Mushroom XIII Mini-games.
- Winner’s Proof
- Strength +5
- Magic +7
- Ability: EXP Zero
Donald’s Staves
Most of Donald’s staves are able to be purchased, as you progress through the game. A couple of them are either rewards or rare drops from Heartless.
Mage’s Staff
A staff fit for a mage.
Donald’s starting weapon.
- Mage’s Staff
- Strength +1
- Magic +1
- Ability: None
Hammer Staff
A staff used for its strength
The Hammer Staff can be purchased in Twilight Town for 100 Munny.
- Hammer Staff
- Strength +2
- Magic +1
- Ability: None
Comet Staff
A staff used for its strength and magic, inspired by the stars.
The Comet Staff can be bought from Olympus Coliseum for 200 Munny.
- Comet Staff
- Strength +2
- Magic +2
- Ability: None
Victory Bell
A staff used to increase strength. Also increases magic.
The Victory Bell is available for purchase in Port Royale for 400 Munny.
- Victory Bell
- Strength +3
- Magic +2
- Ability: None
Meteor Staff
A staff of great strength that increases magic. Increases damage done with thunder-based attacks by 20%.
The Meteor Staff is available from a chest in the Ship Graveyard: Seadrift Keep in Port Royal.
- Meteor Staff
- Strength +4
- Magic +3
- Ability: Thunder Boost
Lord’s Broom
A staff used to increase strength and magic.
The Lord’s Broom can be purchased in the Pride Lands for 600 Munny.
- Lord’s Broom
- Strength +3
- Magic +3
- Ability: None
Rising Dragon
A staff with great strength and magic. Increases damage done with fire-based attacks by 20%.
The Rising Dragon Staff is obtained in the Olympus Coliseum by defeating the Cerberus Cup.
- Rising Dragon
- Strength +4
- Magic +4
- Ability: Fire Boost
Wisdom Wand
A staff with great magic and strength.
The Wisdom Wand is available for purchase in the World That Never Was for 2,000 Munny.
- Wisdom Wand
- Strength +4
- Magic +5
- Ability: None
Shaman’s Relic
A staff with great magic and strength. Increases damage done with ice-based attacks by 20%.
The Spell’s Relic is dropped by the Shaman Heartless in the Pride Lands.
- Shaman’s Relic
- Strength +4
- Magic +5
- Ability: Blizzard Boost
Shaman’s Relic+
A staff with great magic and strength. Defense will increase by 3 in critical situations.
The Spell’s Relic+ is dropped by the Necromancer Heartless in the Cavern of Remembrance.
- Shaman’s Relic+
- Strength +4
- Magic +5
- Ability: Defender
Nobody Lance
A lance with great strength and magic. Increases the effect of restoration items used on the field by 50%.
The Nobody Lance is dropped by Dragoon Nobodies found in the World That Never Was.
- Nobody Lance
- Strength +5
- Magic +5
- Ability: Item Boost
Save The Queen
A staff with colossal magic and strength. Quickly revives wielder when fallen, and restores much of their HP.
The Save The Queen is Donald’s ultimate staff. Just like the other Ultimate weapons, this is made through the Item Synthesis system. It also requires the Queen Recipe.
- Save The Queen
- Strength +5
- Magic +6
- Ability: Hyper Healing
Save The Queen+
A staff with colossal magic and strength. Restores MP relative to the amount of damage taken.
The upgraded version of the Save The Queen, obtained through Item Synthesis. It also requires the Queen Recipe.
- Save The Queen+
- Strength +5
- Magic +6
- Ability: MP Rage
Centurion
A staff with extraordinary strength and great magic.
The Centurion is made via Item Synthesis. To unlock this you’ll need to obtain the Strength Beyond Strength Recipe by defeating Lexaeus’ Absent Silhouette.
- Centurion
- Strength +13
- Magic +3
- Ability: None
Centurion+
A staff with extraordinary strength and great magic. Halves damage taken in critical situations.
The Centurion+ is the upgraded version of the base weapon. To obtain this you’ll need to unlock it via Item Synthesis. It will also require the Strength Beyond Strength Recipe.
- Centurion+
- Strength +13
- Magic +3
- Ability: Damage Control
Plain Mushroom
A staff that doesn’t look like much of a weapon.
The Plain Mushroom is dropped by Mushroom XIII no’s 1, 3, 5, 7, 9, and 11. They drop when you achieve a Rank D or E result about 50% of the time.
- Plain Mushroom
- Strength +0
- Magic +1
- Ability: None
Plain Mushroom+
A staff with some magic power.
The Plain Mushroom+ is dropped by Mushroom XIII no’s 1, 3, 5, 7, 9, and 11. They drop when you achieve a Rank C (75%) or D (35%) result.
- Plain Mushroom+
- Strength +0
- Magic +3
- Ability: None
Precious Mushroom
A staff with great magic. Increases MP restoration speed by 25% after MP is fully consumed.
The Precious Mushroom is dropped by Mushroom XIII no’s 1, 3, 5, 7, 9, and 11. They drop when you achieve a Rank B (85%) or C (25%) result.
- Precious Mushroom
- Strength +1
- Magic +5
- Ability: MP Haste
Precious Mushroom+
A staff with tremendous magic. Increases MP restoration speed by 50% after MP is fully consumed.
The Precious Mushroom+ is dropped by Mushroom XIII no’s 1, 3, 5, 7, 9, and 11. They drop when you achieve a Rank A (90%) or B (15%) result.
- Precious Mushroom+
- Strength +2
- Magic +7
- Ability: MP Hastera
Premium Mushroom
A staff with the most powerful magic. Increases MP restoration speed by 75% after MP is fully consumed.
The Premium Mushroom is dropped by Mushroom XIII no’s 1, 3, 5, 7, 9, and 11. They drop when you achieve a Rank S (100%) or A (10%) result.
- Premium Mushroom
- Strength +3
- Magic +9
- Ability: MP Hastega
Goofy’s Shields
Goofy’s shields are primarily purchased from shops, a few are synthesized or obtained as rare drops from Heartless.
Knight’s Shield
A shield fit for a knight.
The Knight’s Shield is Goofy’s beginning shield. You acquire this automatically at the start of the game.
- Knight’s Shield
- Strength +1
- Magic +0
- Ability: None
Adamant Shield
A shield that excels in defense rather than strength. Blocks various attacks.
The Adamant Shield is bought in Twilight Town for 100 Munny.
- Adamant Shield
- Strength +2
- Magic +0
- Ability: None
Falling Star
A small, easy-to-handle shield used solely for attacking.
The Falling Star can be purchased in Olympus Coliseum for 200 Munny.
- Falling Star
- Strength +3
- Magic +0
- Ability: None
Genji Shield
A shield with great strength and defense. Quickly revives wielder when fallen, and restores much of their HP.
The Genji Shield is a reward for completing the TItan Cup in Olympus Coliseum.
- Genji Shield
- Strength +6
- Magic +0
- Ability: Hyper Healing
Chain Gear
A large shield that blocks various attacks. Can also be used for attacking.
The Chain Gear can be purchased in Port Royal for 400 Munny.
- Chain Gear
- Strength +3
- Magic +0
- Ability: None
Dreamcloud
A shield with great strength used solely for attacking.
The Dreamcloud Shield can be purchased in the Pride Lands for 600 Munny.
- Dreamcloud
- Strength +4
- Magic +0
- Ability: None
Ogre Shield
A shield with great strength that also blocks various attacks. Increases defense by 3 in critical situations.
The Ogre Shield is found in a chest in the Land of Dragons Throne Room, on your second visit.
- Ogre Shield
- Strength +5
- Magic +0
- Ability: Defender
Knight Defender
A shield with great strength used solely for attacking.
The Knight Defender shield can be purchased in The World That Never Was for 2,000 Munny.
- Knight Defender
- Strength +7
- Magic +0
- Ability: None
Nobody Guard
A shield with great strength. Restores MP relative to the amount of damage taken.
The Nobody Guard is dropped by the Gambler Nobodies that can be found in Twilight Town, from your second visit onwards.
- Nobody Guard
- Strength +8
- Magic +0
- Ability: MP Rage
Akashic Record
A shield with great strength. Increases MP restoration speed by 25% when all MP is consumed.
The Akashic Record is dropped by the Bookmaster Heartless that can be found in Radiant Garden and Space Paranoids.
- Akashic Record
- Strength +7
- Magic +0
- Ability: MP Haste
Akashic Record+
A shield with great strength. Increases MP restoration speed by 50% when all MP is consumed.
The Akashic Record+ is dropped by the Runemaster Heartless in the Cavern of Remembrance in Hollow Bastion.
- Akashic Record+
- Strength +7
- Magic +0
- Ability: MP Hastera
Frozen Pride
A shield with the greatest defense.
The Frozen Pride is obtained through Item Synthesis. You’ll need to defeat Vexen’s Silhouette to unlock the Road to Discovery Recipe that you’ll need in order to craft it.
- Frozen Pride
- Strength +5
- Magic +0
- Ability: None
Frozen Pride+
A shield with the greatest defense. Increases MP restoration speed by 75% after MP is fully consumed.
The Frozen Pride+ is obtained through Item Synthesis. You’ll need to defeat Vexen’s Silhouette to unlock the Road to Discovery Recipe that you’ll need in order to craft it.
- Frozen Pride+
- Strength +5
- Magic +0
- Ability: MP Hastega
Save the King
A powerful shield with great strength and defense. Increases the effect of restoration items used on the field by 50%.
The Save the King Shield is unlocked through Item Synthesis and requires the King Recipe in order to unlock.
- Save the King
- Strength +9
- Magic +0
- Ability: Item Boost
Save the King+
A powerful shield with great strength and defense. Halves damage taken in critical situations.
The Save the King+ is unlocked through Item Synthesis and requires the King Recipe in order to unlock.
- Save the King+
- Strength +9
- Magic +0
- Ability: MP Rage
Joyous Mushroom
A flimsy shield
The Joyous Mushroom Shield is dropped by Mushroom XIII no’s 2, 4, 6, 8, 10, and 12. They drop when you achieve a Rank D (65%) or E (55%) result.
- Joyous Mushroom
- Strength +1
- Magic +0
- Ability: None
Joyous Mushroom+
A shield with a little strength
The Joyous Mushroom+ Shield is dropped by Mushroom XIII no’s 2, 4, 6, 8, 10, and 12. They drop when you achieve a Rank C (75%) or D (35%) result.
- Joyous Mushroom+
- Strength +3
- Magic +0
- Ability: None
Majestic Mushroom
A shield with great strength. Absorbs 10% of the damage taken.
The Majestic Mushroom Shield is dropped by Mushroom XIII no’s 2, 4, 6, 8, 10, and 12. They drop when you achieve a Rank B (85%) or C (25%) result.
- Majestic Mushroom
- Strength +5
- Magic +0
- Ability: Protect
Majestic Mushroom+
A shield with tremendous strength. Absorbs 20% of damage taken.
The Majestic Mushroom+ Shield is dropped by Mushroom XIII no’s 2, 4, 6, 8, 10, and 12. They drop when you achieve a Rank A (90%) or B (15%) result.
- Majestic Mushroom+
- Strength +7
- Magic +0
- Ability: Protera
Ultimate Mushroom
A shield with the greatest strength. Absorbs 40% of damage taken.
The Ultimate Mushroom Shield is dropped by Mushroom XIII no’s 2, 4, 6, 8, 10, and 12. They drop when you achieve a Rank S (100%) or A (15%) result.
- Ultimate Mushroom
- Strength +9
- Magic +0
- Ability: Protectga